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- Library of Congress Subject Areas (7)
- T Technology (7)
- TS Manufactures (7)
- TS2301.T7 Toys (7)
- TS Manufactures (7)
- T Technology (7)
Number of items at this level: 7.
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- Schaber, F., Thomas, V. and Turner, R. L. (2010) Designing toys, gifts and games: learning through Knowledge Transfer Partnerships. In: Silva, A. and Simoes, R. (eds.) Handbook of Research on Trends in Product Design and Development: Technological and Organizational Perspectives. Hershey, Pennsylvania: IGI Global. pp. 482-498.
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- Thomas, V. (2018) Work & play - experiences in Toy Town. Paper presented to: International Toy Research Association (ITRA) 8th World Conference, Paris, France, 11-13 July 2018.
- Thomas, V. (2017) The toy box - the changing semiotics of toy packaging. In: Zantides, E. (ed.) Semiotics and Visual Communication II: Culture of Seduction. Newcastle upon Tyne: Cambridge Scholars. pp. 252-275.
- Thomas, V. (2016) Playing in Northampton: connecting past, present and future. In: Patte, M. M. and Sutterby, J. A. (eds.) Celebrating 40 Years of Play Research: Reflecting on Our Past, Exploring the Present, & Playing into the Future. Lanham: Hamilton Books for The Association for the Study of Play (TASP). pp. 3-30.
- Thomas, V. (2014) The creative benefits of play. Paper presented to: 7th InternationaI Toy Research Association (ITRA) World Congress: Toys as Language and Communication, Faculty of Philosophy, Catholic University Of Portugal, Braga, 23-25 July 2014. (Unpublished)
- Thomas, V. (2012) All work and no play makes Jack a dull designer: the social benefits of play to toy design. Paper presented to: Design History Society Annual Conference: The Material Culture of Sport, University of Brighton, 13-15 September 2012. (Unpublished)
- Thomas, V., Turner, R. and Schaber, F. (2011) The Toy workshop. Invited Presentation presented to: Learning Global - Fourth Learning & Teaching Conference, The University of Northampton, 11 May 2011. (Unpublished)