Rose, T. J. and Bakaoukas, A. G. (2016) Algorithms and approaches for procedural terrain generation. In: 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) (2016). U.S.: Institute of Electrical and Electronic Engineers. 9781509027231.
  
	
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    Algorithms and Approaches for Procedural Terrain Generation.pdf
  
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